Archive for the ‘Uncategorized’ Category

First Blood Part II

Posted: June 19, 2014 by The Master of the Adeptus Administratum in Hobby, Rules, Scenarios, Tactica, Uncategorized
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In the first part of this article I covered the more obvious points about the First Blood Secondary Objective in the Eternal War and the Maelstrom of War missions.

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Some deeper topics I will cover here in Part II include the influences that First Blood has had on army design, scenario design, and competitive play.

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Astronomi-con Detachments

Posted: June 4, 2014 by The Master of the Adeptus Administratum in Composition, Dataslate, Events, Hobby, News, Rules, Uncategorized
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Having had some time now to work with the new seventh edition ruleset, we have made some changes to how armies will be selected when used at Astronomi-con events.

Armies will be able to be selected from up to five Astronomi-con Detachments as detailed below:

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As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed.  I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

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Next Up: Valkyrie

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Astra Militarum – Orders

Posted: April 25, 2014 by The Master of the Adeptus Administratum in Rules, Tactica, Uncategorized
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As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed.  I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

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Next up: Orders

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As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed.  I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

Exterminator

Next up: Exterminator.

 

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Astra Militarum – Vendetta

Posted: April 23, 2014 by The Master of the Adeptus Administratum in Expansions, Forgeworld, Hobby, Rules, Tactica, Uncategorized
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As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed.  I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

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Next up: Vendetta.

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Astra Militarum – Commissar Yarrick

Posted: April 21, 2014 by The Master of the Adeptus Administratum in Rules, Tactica, Uncategorized
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As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed.  I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

YarricCoG

First up:  Commissar Yarrick.

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Astronomi-con Portal One Year Running

Posted: April 7, 2014 by The Master of the Adeptus Administratum in Uncategorized

Our Astronomi-con Portal website celebrates one year of service this month!

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The “new” website has evolved a fair bit this past year, and has seen well over 34,000 page views in that time.

Content from our alumni is always welcome, so if you have a project or a point of view you’d like to share with the community, get in touch with us and we could have it posted here!

On Victory Point changing items/traits etc.

Posted: March 6, 2014 by Lord Commander Militant of the Imperial Guard in Uncategorized

Another thing that has come up recently has been discussions of things like VP affecting traits etc.

Now, in the old days of ‘win, lose, draw’ etc. we could have just left those alone, but the new system we are using for tournament scoring uses VPs directly as your tournament points with a minimum of 0 and a maximum of 15 per game.

Now imagine what happens if you take a Warlord Trait that gets you 5 extra VPs…

Suddenly our entire scoring system has the potential to break. Not good.

In some cases, it’s appropriate to just ‘flip’ this ability and that works in many cases. For example, if you lose this particular item and your Opponent gets an extra VP – that could break the scoring system. But causing the player who took it to LOSE 1 VP doesn’t. It allows that item to be played and preserves the balance of a penalty for losing it, just in a different way.

The reason we pulled Cypher’s VP rules (rather than just ‘flipping’ them) was that his rules could be used to play a ‘screw your neighbor’ game with your opponent should they happen to have any Dark Angels. “Oh, you have DA? I’ll hide Cypher here in the corner all game and cost you 1d3 VPs because I’m mean…” Not good. Not good at all. So he wasn’t a good candidate for a ‘flip’. Still, we wanted to allow him to be played so we’ll just put him out there without that rule which, fortunately, has pluses and minuses for both sides.

We want people’s games to be fun and the system to work and work well. So there is a very well thought out reason why we do some of these things.

40K Armageddon

Posted: May 22, 2013 by The Master of the Adeptus Administratum in Hobby, News, Scenarios, Uncategorized
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A new 40K turn-based strategy game is on the way for both the PC and iPad platforms.

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Slitherine has announced Warhammer 40,000 Armageddon as a Q1 2014 release.

An excerpt from the Slitherine forum post:

“This deal represents yet another testament to our continuous aim to reach new audiences, without losing sight of who we are and what we do best”, said JD McNeil, Chairman of the Slitherine Group. “It’s all about creating strategy games that are targeted to a particular audience and addressing a very specific need in the market. The Warhammer 40,000 setting is a perfect fit for the style of strategy games that we make and will be very popular with fantasy and science fiction fans alike. Joining forces with Games Workshop will allow us to bring an wonderfully deep and appropriate IP to the Turn Based Strategy genre”.

The comments in the forum posting from a source at Slitherine indicate that a Play By E-Mail option will also be available.

More information can be found here at PocketTactics and at EuroGamer.

Set during the Second war for Armageddon, expect to see all of the major characters and themes front and centre.  Having a good collection of Armageddon themed forces in my own collection, I am highly anticipating this title, and am eager to see what is in store!