Scoring

Scoring

Our goal was to really push the narrative elements with the new event, and that’s caused quite a shake-up to our traditional way we do scoring.

The event will place a an equal emphasis on Gameplay, Sportsmanship, Appearance, and Theme categories.

Each round players will play their battle, and determine the game results. They will also score their opponents on their Sportsmanship, Army Theme, and Army Appearance.
Each of the categories will be scored out of a possible 5 points.

With 5 rounds for the event, and 20 points available to each player in every round, the event will be scored out of a nice round 100 points.

Players will receive a scoring guideline sheet as detailed below which will serve as a reference for how we would like you to score your opponent and their army in each round.

Gameplay (1-5)

1 – Loss
3 – Draw
5 – Victory

Sportsmanship (0-5)

0 – I never want to play with this person again.
1 – This opponent was not enjoyable to play with.
2 – This opponent made the game a chore to play.
3 – This opponent was fair and fun.
4 – This opponent made the game very enjoyable and I look forward to a rematch.
5 – This opponent put in extra effort to make this a really great game.

Appearance (1-5)

1 – The army meets the minimum standards for play.
2 – The army is painted to a decent tabletop standard.
3 – The army is well painted and enhances the play experience.
4 – An excellent army. An inspiration to behold and play against.
5 – A truly amazing force. The quality and craftsmanship are worthy of the highest honours.

Theme (0-5)

0 – This army does not have a place in the 41st millennium.
1 – This army largely ignores the narrative of its faction.
2 – This army puts tabletop performance ahead of the narrative.
3 – This army strikes a balance between narrative and gameplay.
4 – This army is a solid representation its faction
5 – This army embodies the true nature of its faction.

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